Dungeon Clawer – This Shouldn’t Work!
A roguelike deckbuilder centered around pulling each turn from a claw machine. A mechanic that should not work as well it does and is a blast to play.
A roguelike deckbuilder centered around pulling each turn from a claw machine. A mechanic that should not work as well it does and is a blast to play.
An article covering a few games currently featured in Steams Game Devs of Color Expo event, with reviews of games/demos I've played in it.
I enjoy a good tower defense, so I figured i’d take a quick look at some of the demos available. I’m honestly surprised at how few I’ve written about, though…
A simulation/management game built around your journey from solo dev to AAA studio. Making the entire process look easy in the process.
A hidden object game with a bright and colourful feel, with the added bonus of a level editor to share your own creations and find more.
Making inventory management fun, Megaloot makes for a great roguelike dungeon crawler.
An introduction to philosophy with a side of fun little minigames.
A great follow-up to Airborne Kingdom, Airborne Empire takes the elements of the first game, adds something new (combat), and polishes the rest.
A short blurb about the start of Next Fest for June 2024.
Adaptory is a physics-centric base-builder. Survive after crashing until you can power your transmitter and get rescued!
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